Dragons Lair 3D for Nintendo GameCube
Brave gamers are beckoned once again to the quest of rescuing the beautiful princess Daphne from the dangerous dungeons of the Dragon's Lair in this first release developed by California's Dragonstone Software. Though the game is lovingly patterned after the characters, levels, and storyline of the revolutionary arcade classic, players take full control of Dirk the Daring for the first time here, actively moving around a fully 3D rendition of Singe's lair instead of merely reacting to timed "twitch" events. Dirk can run, jump, roll, and even sneak about as naturally as any present-day 3D action hero.
The original laserdisc-based Dragon's Lair began to show up in arcades across the country in 1983, luring casual and hardcore gamers alike with its cinema-quality animations and a style of play that offered a chance to move the story a little further ahead with each try. While the machine became a true quarter-gobbling addiction for some, others were put off by the lack of any direct, immediate control of the characters in the interactive movie. In either case however, there were very few arcade veterans that did not gather around to watch when the local Dragon's Lair expert was able to move on to a new area, all enjoying the humor, emotion, and character development that was an integral part of each scene.
Dragon's Lair 3D is designed to offer the best of both worlds. By using the state-of-the-art processing power of Nintendo's GameCube, Sony's PS2, and newer Macintosh and PC home computers, and benefiting from nearly 20 years of advancements in technology and game design, this title allows the player to take on the role of Dirk the Daring as never before, offering younger gamers a chance to experience the historically significant title in a technologically contemporary context while offering veterans of the 1980s arcade a chance to explore Dirk's world as they always wished they could.